Beginning iPhone 4 Development on shelves soon!
24 Jan 2011My latest book project is now done! Unlike what I’ve done before, this isn’t an entirely new book, but instead a new update of what’s been a highly popular series of books [1, 2] by Dave Mark and Jeff Lamarche. Now I’ve been added to the mix, and I think that what we’ve come up with is a great new edition that will appeal to anyone starting off with iPhone/iPad development. Even if you already have a previous edition, there’s plenty of new stuff:
- New chapter on background processing, and the use of Grand Central Dispatch for building concurrent applications. Contains what Mark Dalrymple called
the best “quick intro to Blocks and GCD” I have seen.
- New chapter on iPad issues, showing how to use the new splitview and popover components.
- All projects recreated from scratch with latest dev tools and SDK (Xcode 3.2.5, iOS 4.2), so as you follow along you’ll see nicely matching descriptions.
- Every piece of source code has been checked and double-checked to improve efficiency and clarity.
- Existing chapters have been re-worked to show you the new methods iOS 4 provides for implementing things that were already covered in previous editions. For example, Chapter 15 (“Taps, Touches, and Gestures”) now shows how to use UIGestureRecognizer, and how to make your own subclass for a custom gesture; and Chapter 17 (“Whee! Gyro and Accelerometer!”) adds gyroscope input where we previously covered only acceleromter input, and is built around the new APIs introduced in iOS 4 for dealing with both.
- All text has been carefully re-read with an eye towards improving clarity and explanatory power. Hardly a single paragraph has escaped the hammer of our combined intellects.
The ebook version is available now from Apress.com, and the print version is available for pre-order from Amazon.com (should ship within a week). Thanks as usual to the Apress team for getting this book to print within a few short weeks after the text was completed!